final fantasy vii - Uma visão geral
final fantasy vii - Uma visão geral
Blog Article
You can download and play this content on the main PS5 console associated with your account (through the “Console Sharing and Offline Play” setting) and on any other PS5 consoles when you login with your same account.
Cloud, Tifa e Barret se infiltram na sede da Shinra e conseguem resgatar Aerith antes dela ser usada tais como experimento por Hojo, este principal cientista da empresa.[20] Ela revela ser a última descendente dos cetra, uma raça precursora quase extinta qual residia na chamada "Base Prometida", que a Shinra cobiça encontrar por suas reservas do mako com fim. O grupo encontra uma criatura falante semelhante a um lobo chamada Red XIII, de que explica qual as entidades fantasmagóricas que estãeste cruzando este sinal deles são chamadas de Murmúrios.
The team discussed continuing the 2D strategy, which would have been the safe and immediate path just prior to the imminent industry shift toward 3D gaming; such a change would require radical new development models.[37] The team decided to take the riskier option and make a 3D game on new generation hardware but had yet to choose between the cartridge-based Nintendo 64 or the CD-ROM-based PlayStation from Sony Computer Entertainment.[37] The team also considered the Sega Saturn console and Microsoft Windows.[39] Their decision was influenced by two factors: a highly successful tech demo based on Final Fantasy VI using the new Softimage 3D software, and the escalating price of cartridge-based games, which was limiting Square's audience.[37][40][41] Tests were made for a Nintendo 64 version, which would use the planned 64DD peripheral despite the lack of 64DD development kits and the prototype device's changing hardware specifications.
Outside of battle, characters use different, blockier models. The player controls the party leader—normally Cloud, but Aeris, Tifa, Barret, and Cid are party leaders briefly in the story—and can traverse and interact with the environment. This can involve interacting with non-player characters to use their dialog boxes, which can involve purchasing items and equipment from shops or progressing the main story or sidequests.
This footage includes the world premiere of many unseen elements of the game: an overview of the world map, ways to get around the expansive world including a wide range of vehicles and mounts, varied exploration, minigames, and much more.
The group is freed from their cells by the surprise reappearance of the supposedly dead legendary SOLDIER, Sephiroth, following the escape of a headless Jenova from her tank.
This version was discarded during early testing, as the 2000 polygons needed to render the Behemoth monster placed excessive strain on the Nintendo 64 hardware, causing a low frame rate.[37] It would have required an estimated thirty 64DD discs to run Final Fantasy VII properly with the data compression methods of the day.[42] Faced with both technical and economic issues on Nintendo's current hardware, and impressed by the increased storage capacity of CD-ROM when compared to the Nintendo 64 cartridge, Square shifted development of Final Fantasy VII, and all other planned projects, onto the PlayStation.[37] The decision stunned the Japanese videogame industry; Square had been so close to Nintendo that when an executive joined Square in 1995, he was told that working for the company was the same as working for Nintendo. Nintendo sold its substantial ownership stake in Square and cut off communications for five years.[43]
The main creative final fantasy vii force behind the overall 3D presentation was Kazuyuki Hashimoto, the general supervisor for these sequences. Being experienced in the new technology the team had brought on board, he accepted the post at Square as the team aligned with his own creative spirit. One of the major events in development was when the real-time graphics were synchronized to computer-generated full motion video (FMV) cutscenes for some story sequences, notably an early sequence where a real-time model of Cloud jumps onto an FMV-rendered moving train.[37] The backgrounds were created by overlaying two 2D graphic layers and changing the motion speed of each to simulate depth perception.
In this standalone adventure for fans and newcomers, Cloud and his comrades venture across the planet, their fates unwritten, making each step outside the dystopian city of Midgar fresh and mysterious.
Logo, não deixem do fazer os encontros de modo a se prepararem adequadamente de modo a as lutas com maior grau por dificuldade.
As the party searches for Sephiroth, you will explore the beautiful, expansive regions of the world and open up new areas to discover. Dig deeper into the world of FINAL FANTASY VII with rewarding side content and mini-games, plus various unique forms of transportation to navigate the world.
Cid Highwind, the foul-mouthed, chain-smoking pilot of Rocket Town dreams of being the first man in space. His dreams were foiled when he was forced to abort the mission. Despite his bitter attitude, Cid has a good heart and cares about his friends.
We’re also excited to show you a new trailer for FINAL FANTASY VII EVER CRISIS, which is in development for iOS and Android devices and is slated to release this fall. Take a look, because it speaks for itself:
Sephiroth appears on the ship and kills almost every crew member. Cloud and his party locate him as he materializes out of the floor, but Sephiroth doesn't recognize Cloud. Cloud attempts to get answers on Sephiroth's goal, but ends up battling Jenova∙BIRTH, a monster made out of parts of Jenova.